mardi 3 avril 2012

Technical informations

For now, I'm only focusing on the client, so I'll talk exclusively about it for a long time ^_^


To make it short:


Language: C++0x
Graphics: SDL


Detailled structure of the program:
The program is running 2 threads, the main that handles keyboard/mouse events. The second is only for rendering.

I've thought to display everything using layers, and widgets. So I can fool around the GUI, and even for my sprites using simple functions (I somehow copied the functioning of a web display)




Web display:


Now this is how it works in the game:





This said, how does the main look ?






























That's enough for tonight. Will post more later ^_^

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