To make it short:
Language: C++0x
Graphics: SDL
Detailled structure of the program:
The program is running 2 threads, the main that handles keyboard/mouse events. The second is only for rendering.
I've thought to display everything using layers, and widgets. So I can fool around the GUI, and even for my sprites using simple functions (I somehow copied the functioning of a web display)
Web display:
Now this is how it works in the game:
This said, how does the main look ?
That's enough for tonight. Will post more later ^_^
Aucun commentaire:
Enregistrer un commentaire